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RESOURCES

SOUND RESOURCES

ACOUSTIC ECOLOGY
American Society for Acoustic Ecology
Bay Area Sound Ecology
Ear to the Ground
Midwest Society for Acoustic Ecology
The Nature Sounds Society
New York Society for Acoustic Ecology
NoiseTube
Save Our Sounds
Slow Sound
Soundscape Journal Archive
Barry Truax
Wildlife Sound Recording Society
World Forum for Acoustic Ecology

WFAE Newsletter

SOUND ART, SOUND ADVOCACY
CRiSAP (Creative Research into Sound Art Practice)
Elastic City
Electronic Music Foundation
Extreme Slow Soundwalk
The Freesound Project
The Ground of Music (Canada)
Locus Sonus
Near Hear
New Adventures in Sound Art
Noise Free America
The Noisy Ape
Opsound
Signal Decay: The True Sound of Industry
Sonic Arts Network

Sound Art Resource Page
SoundBlog
Sound Culture
Sound Effects: An Interdisciplinary Journal of Sound and Sound Experience
Sound in Art/Art in Sound
Soundsnap
Soundwalk
Soundwalkers (Raquel Castro)
Soundwalking in Queen Elizabeth Park
Treetheater

Vancouver New Music
Wandering Ear
Window Standpoint Series

SOUND MAPS, SOUNDSCAPE PROJECTS, INSTALLATIONS

Atlas Sound: A Typology of Sound Maps
Atlas Sound: A Typology of Sound Maps: II
fieldsepulchra
Fukushima Soundscapes (After 3.11)
Gordon Soundscape
HMSG Spiral Map
London Sound Survey
London Soundscape Project
London Waterways
Madrid Soundscape
Mind the World
Mississauga Sound Map
Montreal Sound Map
NYSoundmap
Radio Aporee
Revenant: Sound
The Silence of the Lands

The Smalls Street Sounds
Sons de Barcelona

Sound and Story Project of the Hudson River Valley
Sound Cities
Sound of Ebb
Sound Transit
SoundClips: Audio Experiences
Soundscape: A Sense of Sound
Soundscape Explorations (soundscape films)
Soundmap of Cologne
Sounds of Pictures
A Tarheel in the Undergrowth
Their Circular Life
This is Not a Test
Tree Listening Installation
Turku is Listening
Window Standpoint Series

FILM SOUND
Designing Sound
Filmsound.org
Filmsound Daily
Film Sound Terminology
Sound Design for the Moving Image
Soundworks Collection

GAME SOUND
Gamasutra
Game Audio
Game Audio 101
Game Sound Design
Game Sound Design Links
(More) Game Sound Design Links

RADIO SOUND
It's a Wonderful Life: A Live Radio Play
Radio Plays (Sci-Fi)
The Mercury Theatre on the Air

PODCASTS
Lost and Found Sound
Radio Diaries

Radio Diaries (New York Works)
The Sonic Memorial Project
The Sounds of WInter
StoryCorps

PODSAFE MUSIC
Association of Music Podcasting
Magnatune
MobyGratis
Music Revolution

FOLEY
The Art of Foley
The Guide to Sound Effects (the collected wisdom of the industry)
Foley Links
Funny clip about foley from Albert Brooks' Modern Romance
Human Giant--Foley Artist (satire)

REFERENCES, RESOURCES, HOW-TO
About.com: Music Careers
Artists House Music
Audio Geek Zine: A Guide to Home Recording
Electronic Music Interactive
Home Recording Connection
How Hearing Works
JISC Digital Media
Planet of Tunes Resources
Principles of Digital Audio
Pro Music Industry Tips
Rane Guide to Pro Audio
The Recording Revolution
Jay Rose's Tutorials
WikiRecording

MICROPHONES, RECORDING TECHNIQUES
Stereo Microphone Techniques
Stereo Recording Procedures
Sweetwater Microphone Comparison Chart
Mid-Side Stereo Microphone Technique
Nature Recordists Microphone (and Recorder) FAQ

OPEN SOURCE, CREATIVE COMMONS
AudioMicro Free Sound Effects
CC Mixter
Creative Commons
Find Sounds
Free Sound Effects and Samples
Incompetech Royalty-Free Music

Internet Archive: Open Source Audio
Internet Archive: Open Source Movies
Internet Archive: Prelinger Archives

OpSound

MAGAZINES, NETWORKS, ORGANIZATIONS
Audio Engineering Society
Audio Publishers Association
CinemaSound
DesignObserver
International Federation of the Phonographic Industry (IFPI)
Millimeter
Mix (Professional Audio and Music Production)
Motion Picture Sound Editors
Music Inc. (For Progressive Music Retailers)
Recording Industry Association of America (RIAA)
The Silent Way Directory (Industry Links)
Sound on Sound
TapeOp

COMMUNITIES, FORUMS, RESOURCES
Gearslutz
Logic Pro Help
Logic Users Group
Minidisc.org
Tape.com Technical Resources

Taperssection Forum

BLOGS
Audio Cookbook
Berklee Music Blogs
Create Digital Motion
Create Digital Music
Harsmedia
The Music of Sound
Music Thing

Remix Theory
The Sound Cart
sync.sound.cinema
Unidentified Sound Object


SOUND DESIGN FOR FILMS

FILMS
127 Hours
2012
Alice in Wonderland
Artificial Intelligence
Avatar
Black Swan
A Bug's Life (Part 1) (Part 2)

The Discovery Channel
Forrest Gump (Part 1)
Forrest Gump (Part 2)
Forrest Gump (Part 3)
Forrest Gump (Part 4)
Forrest Gump (Part 5)

G.I. Joe: The Rise of Cobra
Inception
Indiana Jones
(Part 1) (Part 2)

Invictus
King Kong (Part 1) (Part 2) (Part 3) (Part 4) (Part 5) (Part 6) (Part 7)
Lord of the Rings: Fellowship (Part 1) (Part 2)
Lord of the Rings: Two Towers (Part 1) (Part 2) (Part 3)

Panic Room (Part 1) (Part 2)

Salt
Saving Private Ryan
The Social Network
Star Trek (2009)
Star Trek (2009) (Part 1)
(Part 2)
Star Wars (Ben Burtt on Lightsaber Sound Design)

Toy Story 3
Transformers
Transformers 2: Revenge of the Fallen
Tron Legacy
Unstoppable
Wall-E
Wall-E (version 2)
Where the Wild Things Are

PANELS AND PROFILES
Avatar Sound Panel
Gary Hecker, Veteran Foley Artist
How to Train Your Dragon Sound Panel
Mike Reagan, Music Composer
The Sound and Music of The Social Network
Universal Studios Tour (Sound)
Walt Disney Studios Post Production Tour
Watchmen Sound Panel
Where It All Began: Lessons To Be Learned From 'First Generation' Music


SOUND DESIGN FOR GAMES

Army of Two: The 40th Day: Creating the Sound Trailer
Halo: Reach
Introduction to Game Audio
Operation Flashpoint 2
Scarface
Shatter
SOCOM III
World of Warcraft


READINGS ON SOUND DESIGN

Sound Design Articles sorted by Movie

Bridgett, Rob. "50 Cent: Blood on the Sand."
Bridgett, Rob. "Hollywood Sound." (Part 1) (Part 2) (Part 3)
Bridgett, Rob. "Post-production sound: a new production model for interactive media." (PDF)
Bridgett, Rob. "Prototype."
Bridgett, Rob. "Scarface: The World is Yours."
Bridgett, Rob. "The Role of an Audio Director in Video Games."
Bridgett, Rob. "Tips for Game Sound Designers."
Bridgett, Rob. "Vanishing Point."
Brockett, Ken. "Location Sound: The Basics and Beyond."
Carlsson, Sven E. "Sounds of Illusions: Sounds of Moving Images."
Clark, Joren. "Audio for Film."
Coffey, John. "An Open Letter from your Sound Department."
Dykhoff, Klas. About the perception of sound." (PDF)
Geoghegan, Michael W. and Dan Klass. "Podcast Solutions: The Complete Guide to Podcasting" (PDF)
Isaza, Miguel. "Frank Bry Special: Passion and a Microphone"
Isaza, Miguel. "Sound Design Essentials: Software Pt 1: Database and Organizing."
Jackson, Blair. "SFP: True Grit."
Jackson, Blair. "Sounds of the Sea: Bringing Authentic Naval Audio to Master and Commander."
Kelleghan, Fiona. "Sound Effects in Science FIction and Horror Films."
Kunkes, Michael. "They Make the Noises for the Talkies."
Lord, Max. "Why Is That Thing Beeping? A Sound Design Primer."
Marshall, Jane Knowles. "An Introduction to Film Sound."
Martin, W. Eric. "IP Foley Artist: A Day in the Life of an Independent Professional."
McGrath, Ben. "Wicked WInd," New Yorker, 20 October 2003.
Pasquariello, Nick. "Tucker: The Man and His Dream: Sound design for a dreamer."
Peck, Nick. "Sound by Design: Make Pictures Come to Life With Sound."
Prebble, Tim. "Rerecording Mixers vs. Sound Designers"
Planet of Tunes: "Selling Music Online."
Planet of Tunes: "Self releasing a CD/Album."
Popova, Maria. "Visualizing Loudness: How to Be a Smart Sound Consumer"
Pro Music. Interview with Pamplemoose editor Dave Allen.
Ross, Jeremiah. "Creating the Sound Effects for Shatter."
Rydstrom, Gary. "Sound Design of Terminator 2."
Rydstrom, Gary. "The Haunting: Making You Hear the Bumps in the Night."
Schurr, Ande. "Boom Operating: The Art and Passion." (PDF)
Schurr, Ande. "Sound Tips."
Sergi, Gianluca. "The Sonic Playground: Hollywood Cinema and its Listeners."
Sergi, Gianluca. "In Defence of Vulgarity: The Place of Sound Effects in the Cinema."
Shulevitz, Judith. "Film; When Sound is a Character."
Soundsnap. Profile on Frank Serafine.
Spanos, George. "Silence in Sound Design."
Thom, Randy. "Designing a Movie for Sound."
Ulano, Mark. "The Art of Zen-Boom, Parts 1 & 2." (PDF)
Ulano, Mark. "Moving Pictures That Talk: The Early History of Film Sound."
Weis, Elisabeth. "Sync Tanks: The Art and Technique of Postproduction Sound."


READINGS ON SOUND

Cage, John. "The Future of Music: Credo"
Chion, Michel. "The Three Modes of Listening."
Daniel, Diane. "The Sound of a Sitka Spruce." (PDF)
DeLange, Catherine. "The Sounds of the Rainforest vs. The Sounds of the City."
Delehanty, Suzanne. "Soundings."
England, Phil. "Making the Nature Scene." (PDF)
Ferrington, Gary. "On A Clear Day I Can Hear Forever." (PDF)
Hill, S. Arden. "Listening to Myself Listening."
Kannenberg, John. "On Listening." (PDF)
Madrigal, Alexis. "The Quest to Find the First Soundscape."
Moore, Kathleen Dean. "In Search of Silence." (PDF)
Oliveros, Pauline. "Deep Listening: Bridge to Collaboration"
Peterson, Ivars. "Sounds of the Seasons."
Pinkowish, Mary Desmond. "Quiet, Please!" (PDF)
Rogers, Thomas: "In Pursuit of Silence."
Russolo, Luigi. "The Art of Noises."
Toop, David. "The Art of Noise."
Westerkamp, Hildegard. "Soundwalking."
Westerkamp, Hildegard. Interview on Ear-Room.
Wrightson, Kendall. "An Introduction to Acoustic Ecology."
Tommasini, Anthony. "The Art of Summer: Music of the Spheres."
Ximm, Aaron. "Sound, Art, Music." (PDF)

ADDITIONAL READINGS ON SOUND AND DIGITAL MEDIA

Bach, Glenn. "The Extra-Digital Axis Mundi: Myth, Magic, and Metaphor in Laptop Music" (PDF)
Blow, Charles. "Swan Song?" The New York Times, 31 July 2009.
Betancourt, Michael. "Disruptive Technologies: The Avant-Gardness of Avant-Garde Art"
Cascone, Kim. "Laptop Music: Counterfeiting Aura in the Age of Infinite Reproduction" (PDF)
Cascone, Kim. "The Grain of the Auditory Field" (PDF)
Concannon, Kevin. "Cut and Paste: Collage and the Art of Sound"
Daley, Dan. "Alternative Careers for Sound Engineers"
Dworkin, Craig Douglas. "Unheard Music" (PDF)
Higgins, Dick. "Synesthesia and Intersenses: Intermedia"
International Federation of the Phonographic Industry (IFPI). Digital Music Report 2009 (PDF)
Kahn, Douglas. "Sound Art, Art, Music"
Kaspori, Dennis. "Towards an Architectural Open Source Practice"
Krause, Bernie. "Anatomy of the Soundscape: Evolving Perspectives" (PDF)
Krages, Bert P. "The Photographer's Right."
Lee, Timothy B. "Disruptive Innovation and the Death of the Recording Industry."
Lessig, Larry. "The Law is Strangling Creativity" (TED talk).
Miller, Paul D (DJ Spooky). "Loops of Memory: Sampling, Memory, and the Semantic Web"
Minami, Hidekazu. "An Interface for the Urban Soundscape" (PDF)
Patterson, Andrew. "Re-Appropriating Urban Space: Confessions of a Potential Mobile Graffiti-Artist" (PDF)
Podiobooker. "Four Reasons Why the Audiobook Industry is Broken."
Pogue, David. "The Fading Sounds of Analog Technology," The New York Times, 3 March 2011.
Robair, Gino. "Going Wild."
Rose, Jay. "Look What They've Done to My Song."
Sachs, Tony and Sal Nunziato. "Spinning into Oblivion."
Sontag, Susan. "The Aesthetics of Silence"
Stearns, David Patrick. "Music is in the Air."
Stone, Brad. "Artists Find Backers as Labels Wane," The New York Times, 21 July 2009.
Thaemlitz, Terre. "The Crisis of Post-Spectacle 'Live' Contemporary Ambient Performance"
Truax, Barry. "Models and Strategies for Acoustic Design"
Tuters, Marc. "Geograffiti as the Digital Production of Nomadic Space" (alternative link here)
Vanhanen, Janne. "Loving the Ghost in the Machine: Aesthetics of Interruption"
Van Veen, Tobias C. "Hearing Difference: The Seme" (PDF)
Van Veen, Tobias C. "Laptops & Loops" (PDF)
Whitelaw, Mitchell. "Hearing Pure Data: Aesthetics and Ideals of Data-Sound" (PDF)
Whitelaw, Mitchell. "Inframedia Audio" (PDF)
Whitelaw, Mitchell. "Sound Particles and Microsonic Materialism" (PDF)

READINGS ON PLACE, LANDSCAPE, MAPPING

Cosgrove, Denis. "Carto-City." (PDF)
Cresswell, Tim. Excerpt from: Place: A Short Introduction. (PDF)
Cross, Jennifer. "What is 'Sense of Place'?"
Cuper, Kenny. "Walking As Do-It Yourself Urbanism." (PDF)
Debord, Guy. "Theory of the Dérive."
Fitch, Andy. Sixty Morning Walks.
Hall, Stephen S. "I, Mercator." (PDF)
Hansen, Anders Hund. "Walking Through a Liquid Forest of Symbols." (PDF)
Hart, Joseph. "A New Way of Walking."
Hiss, Tony. Excerpt from: The Experience of Place. (PDF)
Interview: "Will Self: On ‘Psychogeography’ and the Places That Choose You.'"
Lopate, Philip. "On the Aesthetics of Urban Walking and Writing."
Lippard, Lucy. Excerpt from: The Lure of the Local: Senses of Place in a Multicultural Society. (PDF)
Sant, Alison. "Redefining the Basemap" (PDF)
Spirn, Anne Whiston. Excerpt from: The Language of Landscape. (PDF)
This American Life: Mapping.
Wrights & Sites. "A Manifesto for a New Walking Culture."

SCREENINGS

Castro, Raquel. Soundwalkers
Lessig, Larry. "The Law is Strangling Creativity" (TED talk).
Riedelsheimer, Thomas. Touch the Sound: A Sound Journey with Evelyn Glennie
Toller, Brendan. I Need That Record: The Death (or Possible Survival) of the Independent Record Store

YOUTUBE PLAYLISTS
Avant Garde/Classical
Rock
Hip Hop
Reggae/Dub
Electronic
UK Dance Music
Country
Dubstep
Folk
Blues
International

AUDIO FREEWARE/SHAREWARE/OPEN SOURCE

AUDACITY TOOLS AND SUPPORT
Audacity
LAME MP3 encoder for Audacity
VST Enabler (allows installation of VST Plugins)
List of VST Plugins that work well with Audacity
Audacity Online Manual
Audacity Quick Reference Guide
Audacity FAQ
Audacity Tutorials
Audacity Wiki

PORTALS AND COMMUNITIES
DatabaseAudio
Don't Crac[k]
HitSquad
MacMusic

EDITORS/DAWs (Windows)

Adobe Audition (30-day free trial)
Cakewalk Sonar
Goldwave
Magix Samplitude (30-day free trial)
SAW Studio
FL Studio Pro (demo available)
Acid Pro
Mixcraft
Reaper

EDITORS/DAWs (Mac/Win)
Ableton Live
Adobe Soundbooth (30-day trial)
Pro Tools
Mackie Tracktion (demo available)
Cubase (30-day trial)
Nuendo
Reason (demo available)
Orion (demo available)
PreSonus Studio One (demo available)
Mu.Lab 3 (free version available)
Renoise
n-Track Studio 6
Audacity (OS X/Linux/Windows) (free, open source)

EDITORS/DAWs (Mac)
Ardour (OS X/Linux) (free, open source, donation-based support)
Apple Logic Pro
Soundtrack Pro
Digital Performer

AUDIO CAPTURE
Audio Hijack Pro (Mac)
MP3myMP3 (Win)
Virtual Audio Cable (Win)
Streamosaur (Win)

FREEWARE/SHAREWARE

Acapela Text to Speech (Web)
Ambiloop (Win)
AnalogBox (Win)
Analysis & Resynthesis Sound Spectrograph (Mac)
AT&T Voice Generator (Web)
AudioPaint (Win)
Aurora (Mac)
Bassman (Win)
Bitmaps and Waves
Bitmap to Wav
Blip (Win)
Buzz (Win)
Clicker (Win)
Coagula Light (Win)
Color Tones (Win)
Connector (Mac)
Cool Edit (Win)
Draw the Sound (Win)
DrumSynth (Win)
Enrythmizer (Win)
ER-0 Drum Synthesizer (Win)
Gloops (Win)
GoogleTranslate (Web)
GrainBox (Mac)
Granulab (Win)
Granulator (Win)
ixiQuarks (Mac)
Jesusonic (Mac)
LazyFish
Max/MSP Runtime
MicroMog (Mac)
MODPlug (Win)
Monalisa (Mac)
Moonfish (Win)
MoveIt! (Win)
MultiWave (Win)
NoiseGenerator
NoteGate (Mac)
PaulStretch (PC)
PaulStretch (Mac)
Picker (Mac)
PolyMachine (Mac)
Praat (Mac)
SawCutter
Say (Mac)
Say It! (Win)
Shell (Mac)
SimSynth (Win)
Slicer (Mac)
SoftSynth
Sonic Visualizer (Win)
Sound 2D Warper (Win)
Soundhack (Win)
Sound Morpher (Win)
Spectrogram
SpinOSC (Mac)
StockSynth (Mac)
Stomper
Synplant (Mac, Win) (works with Audio Hijack Pro)
SynthFactory
Theremin (Win)
TS 404 (Win)
Vocoder
VoiceForge (Web)
WinGrain

LIVE PERFORMANCE TOOLS
Audiomulch (Win)
Autocrap (Mac)
Crystals (Mac)
F|LUX (Mac)
Lauki (Mac)
MicWorld (Mac)
Noiser (Mac)
SoundViruses (Mac)
SpinDrum (Mac)
Tree (Mac)

PLAYERS
Cog
VideoLAN

 

PEDESTRIAN CULTURE LINKS

Artists: Pedestrian, Geography, Landscape
Lane Barden
Marc Behrens
Justin Bennet
Janet Cardiff
Tim Devan
Ian Hamilton Finlay
Hamish Fulton
Andy Goldsworthy
Newton and Helen Mayer Harrison
Manuel Ochoa Iturbide
Christina Kubisch
Richard Long
Andrea Polli
George Quasha
Dallas Simpson

Art-Related Collectives, Portals
Art Crimes
The Center for Land Use Interpretation
e-flux (Electronic Flux Corporation)
Eyebeam
Flux Factory
From A to B
Greenhouse Britain
Groups and Spaces
Institute of International Visual Artists
Los Angeles Urban Rangers
Routes and Methods
Slought Foundation
Smash this Puny Existence
Wrights & Sites

Blogs: Pedestrian Culture, Urbanism, Walking
777: Notes from the Blurred Boy
A/V Mapping
The Blog of Henry David Thoreau
Critical Spatial Practice
Emergent Urbanism
Empty Streets
In Transit: Transit Experiences and Interactions

Invisible Trajectories (blog)
Invisible Trajectories (project)
Islingtongue
Colin Leath
Maps and Territories
Mixed Signals (Walking and the Pedestrian Environment)
Night Haunts
Olson Now
On the Commons
purse lip square jaw
Reinvention of Places and Spaces
Remapping High Wycombe
Remapping High Wycombe (book)
San Francisco Stories
Sprol
StreetsBlog
A Tarheel in the Undergrowth
Thomasburg Walks
Toronto Psychogeography Society Blog
Stephen Vincent
Walk! Los Angeles With Me
Walking in L.A.
Walking in Place
The Walking Project
We Make Money Not Art
The Where Project
Where We Create

Cartography, Geography, Locative Media, Maps & Guides
Annotate Space
Bio Mapping
Blockology
Deep Oakland
Foundcity
Geography Digital Library
GeoProject USA
Google Earth
Green Map
Greenwich Emotion Map
Hop Stop

In the Weather (self-guided walking tours)
The Man in Seat Sixty-One
Map Bureau
Map Tribe
Mapping Hacks
Mapping (This American Life)
Mis-Guides
A Mis-Guide to Anywhere
Open Geodata

PANDev (Psycho-Acoustical Navigation Device)
Platial
Radical Cartography
Walk It
Where You Are
Yellow Arrow

Education
Arizona State University at the West, Interdisciplinary Arts and Performance
California Institute of the Arts
Columbia College Chicago, Interdisciplinary Arts
Fischler, Interdisciplinary Arts
Goddard College, MFA in Interdisciplinary Arts
Goldsmith's University of London, M.A. in Aural and Visual Cultures
Goldsmith's University of London: The Unit for Sound Practice Research
Hampshire College, School for Interdisciplinary Arts
The Iowa Project on Place Studies
Mills College
New York University, Gallatin Interdisciplinary Arts Program
Ohio University, School of Interdisciplinary Arts
Oxford Brookes University, Interdisciplinary Arts Practices
Rensselaer Polytechnic Institute
Simon Fraser University (School for the Contemporary Arts)
Southern California Institute of Architecture
University of Bath, Institute of Contemporary Interdisciplinary Arts
University of Minnesota, Interdisciplinary Program in Collaborative Arts

Geography, Landscape, Place
Colin Leath's Analysis of Pedestrian Culture
Place Matters
Projects for Public Spaces
Wrights & Sites

Internet, Wikis, Networks
Archive.org
Creative Commons
DavisWiki

dmoz
(Open Directory Project)
New Media Art Social Network
OpenGuides
Rhizome.org


Listservs, Mailing Lists
Alternative Transportation
Car Free
Car Free Cities
Cartography
Microsound List Archive
Pedestrian Culture
PedNet
Psychogeography

Magazines, Journals
ArtsJournal
The Brooklyn Rail

Carbusters
Carfree Times
Field Notes
Liminalities
The New Colonist
Next American City
Polar Inertia
Remix Culture
Ruavista: Signs of the City
Urban Re/Inventors
Vague Terrain
You Are Here: The Journal of Creative Geography

Poetry
The Addison Street Poetry Walk
Electronic Poetry Center SUNY Buffalo
Poets House
Poets on Place
The Wall Poems of Leiden

Phonography
A Field Recording Guide

Phonography.org
Quiet American

Psychogeography
Flaneur.org
GD Stereo

Glowlab
London Psychogeographical Association
Manchester Area Psychogeographic
Milwaukee Association of Psychogeograpers
Providence Initiative for Psychogeographic Studies
The Road-Witch Trial
Situationist International Online
socialfiction.org
Toronto Psychogeography Society
Virtual Psychogeographic Association


Radio and TV
free103point9
Music and Nature
Perils for Pedestrians
ResonanceFM
Smart City

Research, Resources, Bibliographies, Book Lists
Archinect Books
Books About Hiking and Walking
Cultural Landscapes Bibliography
Curriculum and Educational Resources for Acoustic Ecology
Detour's Urban Source (book catalog)
Places OnLine
Research on Place and Space
Resource Guide on Laws Related to Pedestrian and Bicycle Safety
Resources on Nature Writing
Resources on Walking by Andie Miller
Sprawl Watch
Voice of the Shuttle

Sound Maps, Soundscape Projects, Installations
Gordon Soundscape
Mind the World
Mississauga Sound Map

Montreal Sound Map
NYSoundmap
Radio Aporee
Revenant: Sound
The Silence of the Lands

Sound and Story Project of the Hudson River Valley
Sound Cities
Sound Transit
SoundClips: Audio Experiences
Soundscape: A Sense of Sound
Soundmap of Cologne

Their Circular Life
This is Not a Test
Tree Listening Installation
Window Standpoint Series


Sound Libraries
Find Sounds
Free Sound Samples
Open Source Audio

Urbanism
Analyzing Architecture
Archinect
Auto-Free Liveable Cities
Auto-Free New York
Auto-Free Orange County
Better Environmentally Sound Transportation
Bring Back the Streetcars
The California Council for the Humanities
Car Free Ann Arbor
Car Free Sonoma County
Car Free City, USA
The Car Free Universe Project
Center for Appropriate Transport
Center for Neighborhood Technology
The Center for Urban Pedagogy
The City Repair Project
City Streets
Cloverleaf Cities
Congress for the New Urbanism
CoolTown Studios
Cyburbia
Delirious L.A.
Friends of the Bloomingdale Trail
Friends of the High Line
Friends of the Los Angeles River
General Motors' Destruction of California's Transit System
Great Streets!
In Praise of Slow
International Making Cities Livable
Institute for Urban-Style Family Living
IR. PRJ TOORNEND
Living Streets
Living Streets Aotearoa
(New Zealand)
Los Angeles Forum for Architecture and Urban Design
Metroped
Missoula Institute for Sustainable Transporation
New Urbanism
Planetizen
The Priorities Institute
Radical Urban Theory

Rails to Trails Conservancy
The Recent Past Preservation Network
Right of Way
Santa Barbara Car Free
Shared Space
Sightline Institute
Slow Cities
Slow Home
Slow Lab
Smart Growth America
Smart Growth Online
SOFAR
Stop Sprawl: Healthy Growth Calculator
StreetFilms
Surface Transportation Policy Project
Sustainable Urban Transport Project
Sustainability Toolkit
Transportation Alternatives
Transportation and Land Use Coalition
Transportation for Liveable Communities
Urban Age
Urbanism.org
Van Alen Institute: Projects in Public Architecture

Victoria Transport Policy Institute
Village At
Village Forum
Village Technology
World Carfree Network
Worldview

Walking, Pedestrian, Hiking
America Walks
American Volkssport Association
Association of Pedestrian and Bicycle Professionals
Bay Peds
BikeWalk Virginia
California Walks
Colorado Walks
Feet First
Go4awalk.com
International Federation of Popular Sports (IVV)
International Walk to School
Logan Square Walks
Los Angeles Walks
Minnesota Bicycle and Pedestrian Alliance
Mission Pedestrian
National Center for Bicycling and Walking
Partnership for a Walkable America
Pasadena Walks
Pedestrian Council of Australia
Pedestrian Friendly Alameda
PEDS Atlanta
The Ramblers
Safe Routes Minnesota
The Sierra Club
Take a Walk, New York
Trails and Open Spaces Coalition
Vermont Bicycle and Pedestrian Coalition
Walk Arlington
Walk Aukland
Walk Austin
Walk Boston
Walk DC
Walk Nashville
Walk Olympia
Walk Sacramento
Walk San Diego
Walk San Francisco
Walk San Jose
Walk the Planet
Walkable Communities
Walkable Places
Walkable St. Louis
Walkers Win!

Walking Maps (King County, Seattle)
Walking Meditation
Walking Meditation
(kinhin)
Walking (compiled by Michael P. Garofalo)
The Walking Site
Willamette Pedestrian Coalition
Wisconsin Walks