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SUMMER 2010 COURSE SYLLABUS

Updated: 12/29/10 9:23 AM

AU 1111: SURVEY OF THE AUDIO INDUSTRY

Section: C
Class Meetings:
Tuesdays 1-3 PM, Main Building Room 141                        
Session/Year: Summer 2010
Instructor Name: Glenn Bach
Email Address: gbach@edmc.edu
Instructor Availability Outside of Class: Tutoring/Advisement Hours Tuesdays 3-4 PM, MB 141.

Syllabus (PDF)


COURSE DESCRIPTION
Students explore the music industry and its constituent sectors, including music performing, recording, promoting, and record distribution. Lectures and projects focus on identifying various career opportunities and typical career paths in the music industry and knowledge and skill sets needed to succeed as an entry level professional.

Course Length: 11 Weeks
Contact Hours: 22 Hours
Lecture: 11 Hours
Lab/Seminar: 11 Hours
Credit Values: 2 Credits

COURSE COMPETENCIES  
Upon successful completion of this course, the student should be able to:

Outline in detail the various career paths available in the music industry.

  • List career opportunities in the music industry.
  • Describe typical career paths in the music industry.
  • Differentiate between constituent sectors and various professional positions in the music industry.
  • Articulate the knowledge and skill sets needed for various professional positions.

Research, retrieve, analyze, and evaluate information for a production or research project.

  • Conduct basic research on the music industry career opportunities.
  • Describe personal career interest and how it relates to the career opportunities in the music industry.

Demonstrate a clear understanding of legal ramifications in mass media work and the obligations of a responsible audio professional.

  • Recognize legal issues in the music and media industries.
  • Articulate the importance of respecting copy right and labor laws in the music industry.
  • Explain various legal ramifications of unprofessional behavior and practices.

Identify and use professional associations and industry resources for networking and career development.

  • Research on professional organizations and their nature.
  • Explain how such organizations can help an entry level professional in networking and career development.

Recognize self-employment and entrepreneurship opportunities.

  • Explain the meaning of self-employment and the opportunities and challenges that come with it.
  • Define entrepreneurship and the fundamental conditions to succeed as an entrepreneur.

 

COURSE PREPARATION

Required Text(s):  Jeff Tozeau, Careers in Audio, 2008, Thomson, ISBN# 978-1598634600.

Recommended Text(s): None.

Class Website:  www.glennbach.com/courses/au1111_syllabus.html.

Materials and Supplies: Reliable method for transporting and storing files (external hard drive); notebook; pen/pencil.

Estimated Homework Hours: 4 Hours per Week

TECHNOLOGY NEEDED
  • access to computer lab, internet, MS Office (or OpenOffice), and/or a personal PC or Mac
  • Ai student account and password
  • external hard drive (high capacity flash drive or iPod is okay)

ASSIGNMENTS OVERVIEW

READING REFLECTIONS
Brief, three-paragraph statements on assigned readings throughout the quarter.

INDUSTRY REPORTS
Summaries of each career option in audio, along with examinations of personal interest and compatibility.

GROUP INDUSTRY PRESENTATION
A group research project and presentation on one of the assigned audio careers.

MIDTERM EXAM
Assessment of student progress and learning through mid-quarter. Midterm Week 5.

FINAL EXAM

A cumulative assessment of student progress and learning through the end of the quarter. Final Week 11.

ATTENDANCE/PARTICIPATION
It is essential that you come prepared for class (bring required materials and any due work), be actively engaged in learning (listening to instructions and observing demonstrations), and participate in critiques, discussions and studio maintenance (setting up, sharing space with peers, and cleaning up).

ASSESSMENT CRITERIA


20%     Reading Reflections (200 points)
20%     Industry Reports (200 points)
20%     Group Industry Presentation (200 points)
10%     Midterm exam (100 points)
10%     Final Exam (100 points)
20%     Attendance and Participation (200 points)

TOTAL
100% (1000 points)

 

GRADING SCALE
All assignments must have clear criteria and objectives to meet. All students shall be treated equitably. It will be that student’s right to know his/her grade at any reasonable point in the quarter. The criteria for determining a student’s grade shall be as follows (1000 points possible).

A      1000-920
A-     919-900
B+    899-881
B      880-820
B-     819-800
C+    799-781
C      780-720
C-     719-700
D+    699-681
D      680-620
D-     619-600
F       599 or below

Grading Scale Note:

A= Excellent Professional Quality
This work represents what industry professionals are looking for in student portfolios, meets all the requirements set forth by the instructor for each project, and exhibits great potential for career success.

B= Good Professional Quality
This work is well crafted and meets a minimum of the standards industry professionals will expect of student portfolios, meets most requirements set forth by the instructor, but needs continued attention to some aspects of the work.

C= Average Student Work
This work meets most requirements in the production process as outlined by the instructor but does not reach professional quality. Student needs to address creativity, aesthetics, and craftsmanship.

D= Below Average Student Work
Student is at risk of failing as they fall below the minimum requirements to meet course competencies. This level of work will not be conducive to gaining professional work once leaving the school.

F= Failed.
Deficient in too many areas and will repeat course without question.

LATE ASSIGNMENT POLICIES

  • All work must be received by the set deadlines, at the beginning of class.
  • On-time projects may be revisited with instructor approval.
  • Assignments must be sent to gbach@edmc.edu, and large media files must be hosted on the student's server or delivered via YouSendIt or Dropbox.com by the beginning of class on the due date. 
  • Late projects (except for the Final Project) will be docked 10 points for each 24-hour period past the due date. Once a point total for a particular project reaches zero, no further work may be submitted for that assignment.
  • No late Final Projects will be accepted under any circumstances.
  • Meeting deadlines is a major part of being a professional designer; technical problems, computer issues, lost data, or job/personal conflicts are not legitimate excuses for missing a deadline.
PROJECT CRITIQUE
Be prepared for your work to be critiqued. Critique is a part of the learning and creative process in the field of design. A positive attitude is your key to success!

STUDENT EXPECTATIONS

  • Read and become familiar with the course syllabus and expectations.
  • Keep up with assignments and readings.
  • Ask for clarifications about material or course expectations.
  • Attend all classes.
  • Participate in all class room discussions, activities & critiques.
  • Do not wait 2 days before to finish assignments – many assignments take several days to finish. Use time management skills to stay on task!
  • All in-class and homework projects are to be completed by the students individually. Assigned design problem(s) may be discussed and their design solution(s) presented in a group setting. Unless noted by the instructor, each project is an individual design project and each student shall present an individual interpretation of the design solution(s) with the corresponding design process documentation. Any un-approved communal work will be noted as plagiarism and addressed accordingly as described in the student hand book.
PROFESSIONALISM
The discipline of your career at The Art Institute is the first part of your training to becoming a professional. The education you receive will teach you how to think through, create and verbalize design solutions.

The key to your success as a student (and in the workplace) is largely based on you coming to class (showing up for work), being on time (not being late) and turning in your projects on time (meeting the deadlines imposed by your employer). You will be held responsible to this discipline as if it was a job you were reporting to. Failure to do so will result in failing the class (getting fired from the job)!

You have enrolled in higher education to increase the chances of success in your chosen field. Today, RIGHT NOW, school is your highest priority.

CLASSROOM POLICIES

  • Class time will be spent in a productive manner.
  • No food allowed in computer labs at any time. Drinks in recloseable bottles allowed in classroom.
  • If student elects to eat/drink outside class or lab door, missed time is recorded as absent.
  • Attendance is taken on a regular basis. Tardiness or absence is recorded in 15-minute increments.
  • Points will be deducted for each instance of late entry or early departure, forgetting to bring tools, talking on the phone, text messaging during the class period or viewing online sites that are not related to the course.
  • Break times are scheduled by the instructor at appropriate intervals.
  • No private software is to be brought to lab or loaded onto school computers.
  • No video games are allowed in lab (unless in course curriculum).
  • Headphones are required if listening to music in computer labs as part of an assignment. No headphones, iPods or cell phones are allowed during lecture.
  • To receive special accommodations for a documented disability, the student must present their letter of accommodation to the instructor by the end of the first day of class. This letter should be obtained each quarter from Student Affairs. Any resulting class performance problems that may arise for those who do not identify their needs will not receive any special grading considerations.
  • ID Badges must be visible at all times on campus.

STUDENTS WITH DISABILITIES
It is our policy not to discriminate against qualified students with documented disabilities in its educational programs, activities, or services. If you have a disability-related need for adjustments or other accommodations in this class, contact the Dean of Student Affairs, Tom Bustamante at (909) 915-2143, or visit Room 150.

ATTENDANCE POLICY
Successful completion of a course is dependent upon regular attendance in the classroom.  Critical information is delivered through lecture, critique and student participation. Students are expected to be on time for each class and to stay for the entire class period.  Attendance is mandatory. 

3-Hour Classes: If a student accumulates a total of two (2) full class absences (6 hours) during an academic quarter, his or her grade may be adversely affected. If a student accumulates a total of three (3) full class absences (9 hours) during an academic quarter, he or she may receive an F grade for the course.
STUDENT CONDUCT POLICY
The Art Institute of California – Inland Empire expects its students and employees to conduct themselves in a professional manner at all times.  In addition, the Art Institute has a strict policy which disallows sexual harassment of either students or employees.  All students or employees are encouraged to report any professional or sexual misconduct to the Director of Student Services.
DATA LOSS POLICY
The Art Institute of California – Inland Empire is not responsible for lost data or the ramifications of lost data, and this cannot be used as an excuse for a late project. It's not a matter of IF you will lose data, but WHEN. Protect yourself against this unnecessary setback.
ACADEMIC DISHONESTY
Students are expected to maintain the highest standards of academic honesty while pursuing their studies at The Art Institute. Academic dishonesty includes but is not limited to: plagiarism and cheating, misuse of academic resources or facilities, and misuse of computer software, data, equipment or networks.

Plagiarism is the academic equivalent of theft, and can occur in any type of course. Plagiarism is the use (copying) of another person’s ideas, words, visual images, or audio samples, presented in a manner that makes the work appear to be the student’s original creation. All work that is not the student’s original creation, or any idea or fact that is not “common knowledge,” must be documented properly to avoid even accidental infractions of the honor code. Duplicating someone else’s work while handing in your own is intentional plagiarism. Anyone caught plagiarizing material  will be required to  meet with the Dean of Academic Affairs, and will be subject to immediate disciplinary action. Plagiarism is grounds for dismissal from school. Instructors must immediately refer suspected cases of plagiarism to the Dean.

Cheating is to gain an unfair advantage on a grade by deception, fraud, or breaking the rules set forth by the instructor of the class. Cheating may include but is not limited to: copying the work of others; using notes or other materials when unauthorized; communicating to others during an exam; and any other unfair advantage as determined by the instructor.

LIBRARY
All students will need to utilize the Library for research and reference throughout the quarter. The Library is a valuable source for finding design ideas that will be needed for this course, i.e.: inspiration and design fundamentals for mid-term and final projects; locating popular trends in design, illustration and photography; referencing past award winning designs which may be used as a guide; identifying benchmarks or referencing competent design works. 

STUDENT ART WORK
All student work, which has not already been returned during the quarter, will be available for pickup no later than 5:00 pm, Monday of the first week of break.  Any work NOT picked up by that date and time will be discarded unless other arrangements have been made.  Students must take responsibility for their art work.
COURSE SCHEDULE