AUDIO FREEWARE/SHAREWARE/OPEN SOURCE

Audacity Tools and Support
Audacity
LAME MP3 encoder for Audacity
VST Enabler (allows installation of VST Plugins)
List of VST Plugins that work well with Audacity
Audacity Online Manual
Audacity Quick Reference Guide

Audacity FAQ
Audacity Tutorials
Audacity Wiki

Portals and Communities
DatabaseAudio
Don't Crac[k]
HitSquad
MacMusic

Editors/DAWs
Goldwave
(Win)
Ardour (Mac, Linux)
Reaper (Win)

Audio Capture
Audio Hijack Pro (Mac)
MP3myMP3 (Win)
Virtual Audio Cable (Win)

Freeware/Shareware

Acapela Text to Speech (Web)
Ambiloop (Win)
AnalogBox (Win)
Analysis & Resynthesis Sound Spectrograph (Mac)
AT&T Voice Generator (Web)
AudioPaint (Win)
Aurora (Mac)
Bassman (Win)
Bitmaps and Waves
Bitmap to Wav
Blip (Win)
Buzz (Win)
Clicker (Win)
Coagula Light (Win)
Color Tones (Win)
Connector (Mac)
Cool Edit (Win)
Draw the Sound (Win)
DrumSynth (Win)
Enrythmizer (Win)
ER-0 Drum Synthesizer (Win)
Gloops (Win)
GoogleTranslate (Web)
GrainBox (Mac)
Granulab (Win)
Granulator (Win)
ixiQuarks (Mac)
Jesusonic (Mac)
LazyFish
Max/MSP Runtime
MicroMog (Mac)
MODPlug (Win)
Monalisa (Mac)
Moonfish (Win)
MoveIt! (Win)
MultiWave (Win)
NoiseGenerator
NoteGate (Mac)
Picker (Mac)
PolyMachine (Mac)
Praat (Mac)
SawCutter
Say (Mac)
Say It! (Win)
Shell (Mac)
SimSynth (Win)
Slicer (Mac)
SoftSynth
Sonic Visualizer (Win)
Sound 2D Warper (Win)
Soundhack (Win)
Sound Morpher (Win)
Spectrogram
SpinOSC (Mac)
StockSynth (Mac)
Stomper
Synplant (Mac, Win) (works with Audio Hijack Pro)
SynthFactory
Theremin (Win)
TS 404 (Win)
Vocoder
VoiceForge (Web)
WinGrain

Live Performance Tools
Audiomulch (Win)
Autocrap (Mac)
Crystals (Mac)
F|LUX (Mac)
Lauki (Mac)
MicWorld (Mac)
Noiser (Mac)
SoundViruses (Mac)
SpinDrum (Mac)
Tree (Mac)


Players
Cog
VideoLAN

Backup Software
SuperDuper!

SOUND RESOURCES

Film Sound
Designing Sound
Filmsound.org
Sound Design for the Moving Image
Filmsound Daily
Film Sound Terminology

Game Sound
Gamasutra
Game Audio
Game Sound Design
Game Sound Design Links
(More) Game Sound Design Links

Radio Sound
It's a Wonderful Life: A Live Radio Play
Radio Plays (Sci-Fi)
The Mercury Theatre on the Air

Podcasting
Lost and Found Sound
Radio Diaries

Radio Diaries (New York Works)
The Sonic Memorial Project
StoryCorps

Foley
The Art of Foley
The Guide to Sound Effects (the collected wisdom of the industry)
Foley Links
Funny clip about foley from Albert Brooks' Modern Romance
Human Giant--Foley Artist (satire)

Reference, Resources, Tutorials, How-To, Guides
About.com: Music Careers
Artists House Music
Audio Geek Zine: A Guide to Home Recording
Electronic Music Interactive
Home Recording Connection
How Hearing Works
JISC Digital Media
Planet of Tunes Resources
Principles of Digital Audio
Pro Music Industry Tips
Rane Guide to Pro Audio
Jay Rose's Tutorials
WikiRecording

Microphones, Recording Techniques
Stereo Microphone Techniques
Stereo Recording Procedures
Sweetwater Microphone Comparison Chart
Mid-Side Stereo Microphone Technique
Nature Recordists Microphone (and Recorder) FAQ

Open Source, Creative Commons, etc.
CC Mixter
Creative Commons
Find Sounds
Free Sound Samples
Incompetech Royalty-Free Music
Internet Archive: Open Source Audio
Internet Archive: Open Source Movies
Internet Archive: Prelinger Archives
OpSound

Magazines, Networks, Organizations
Audio Engineering Society
Audio Publishers Association
CinemaSound
DesignObserver
International Federation of the Phonographic Industry (IFPI)
Millimeter
Mix (Professional Audio and Music Production)
Motion Picture Sound Editors
Music Inc. (For Progressive Music Retailers)
Recording Industry Association of America (RIAA)
The Silent Way Directory (Industry Links)
Sound on Sound
TapeOp

Communities, Forums, Technical Resources
Gearslutz
Logic Pro Help
Logic Users Group
Minidisc.org
Tape.com Technical Resources
Taperssection Forum

Blogs
Audio Cookbook
Berklee Music Blogs
Create Digital Motion
Create Digital Music

The Music of Sound
Music Thing
Remix Theory
The Sound Cart
sync.sound.cinema
Unidentified Sound Object

Acoustic Ecology
American Society for Acoustic Ecology
Ear to the Ground
The Nature Sounds Society
New York Society for Acoustic Ecology
NoiseTube
Save Our Sounds
Barry Truax
Wildlife Sound Recording Society
World Forum for Acoustic Ecology


Sound Art
CRiSAP (Creative Research into Sound Art Practice)

Electronic Music Foundation
Extreme Slow Soundwalk
The Freesound Project
The Ground of Music (Canada)
Locus Sonus
Near Hear
New Adventures in Sound Art
Noise Free America
The Noisy Ape
Opsound
Signal Decay: The True Sound of Industry
Sonic Arts Network

Sound Art Resource Page
SoundBlog
Sound Culture
Sound in Art/Art in Sound
Soundsnap
Soundwalk
Soundwalkers (Raquel Castro)
Soundwalking in Queen Elizabeth Park
Treetheater

Vancouver New Music
Wandering Ear
Window Standpoint Series


Sound Maps, Soundscape Projects, Installations
Atlas Sound: A Typology of Sound Maps
Atlas Sound: A Typology of Sound Maps: II
fieldsepulchra
Gordon Soundscape
London Soundscape Project
Madrid Soundscape
Mind the World
Mississauga Sound Map

Montreal Sound Map

NYSoundmap
Radio Aporee
Revenant: Sound
The Silence of the Lands
The Smalls Street Sounds
Sons de Barcelona
Sound and Story Project of the Hudson River Valley
Sound Cities

Sound Transit
SoundClips: Audio Experiences
Soundscape: A Sense of Sound
Soundmap of Cologne

Their Circular Life
This is Not a Test
Tree Listening Installation
Window Standpoint Series


SOUND DESIGN FOR FILMS

FILMS
2012
Alice in Wonderland
Artificial Intelligence
Avatar
Black Swan
A Bug's Life (Part 1) (Part 2)

The Discovery Channel
Forrest Gump (Part 1)
Forrest Gump (Part 2)
Forrest Gump (Part 3)
Forrest Gump (Part 4)
Forrest Gump (Part 5)

G.I. Joe: The Rise of Cobra
Inception
Indiana Jones
(Part 1) (Part 2)

Invictus
King Kong (Part 1) (Part 2) (Part 3) (Part 4) (Part 5) (Part 6) (Part 7)
Lord of the Rings: Fellowship (Part 1) (Part 2)
Lord of the Rings: Two Towers (Part 1) (Part 2) (Part 3)

Panic Room (Part 1) (Part 2)

Salt
Saving Private Ryan
The Social Network
Star Trek (2009)
Star Trek (2009) (Part 1)
(Part 2)
Star Wars (Ben Burtt on Lightsaber Sound Design)
Toy Story 3
Transformers
Transformers 2: Revenge of the Fallen
Tron Legacy
Unstoppable
Wall-E
Wall-E (version 2)
Where the Wild Things Are

PANELS AND PROFILES
Avatar Sound Panel
Gary Hecker, Veteran Foley Artist
How to Train Your Dragon Sound Panel
Mike Reagan, Music Composer
The Sound and Music of The Social Network
Universal Studios Tour (Sound)
Walt Disney Studios Post Production Tour
Watchmen Sound Panel
Where It All Began: Lessons To Be Learned From 'First Generation' Music





SOUND DESIGN FOR GAMES

Army of Two: The 40th Day: Creating the Sound Trailer
Halo: Reach
Introduction to Game Audio
Operation Flashpoint 2
Scarface
Shatter
SOCOM III
World of Warcraft


READINGS ON SOUND DESIGN

Sound Design Articles sorted by Movie

Bridgett, Rob. "50 Cent: Blood on the Sand."
Bridgett, Rob. "Hollywood Sound." (Part 1) (Part 2) (Part 3)
Bridgett, Rob. "Post-production sound: a new production model for interactive media." (PDF)
Bridgett, Rob. "Prototype."
Bridgett, Rob. "Scarface: The World is Yours."
Bridgett, Rob. "The Role of an Audio Director in Video Games."
Bridgett, Rob. "Tips for Game Sound Designers."
Bridgett, Rob. "Vanishing Point."
Carlsson, Sven E. "Sounds of Illusions: Sounds of Moving Images."
Coffey, John. "An Open Letter from your Sound Department."

Dykhoff, Klas. About the perception of sound." (PDF)
Geoghegan, Michael W. and Dan Klass. "Podcast Solutions: The Complete Guide to Podcasting" (PDF)
Isaza, Miguel. "Frank Bry Special: Passion and a Microphone"
Isaza, Miguel. "Sound Design Essentials: Software Pt 1: Database and Organizing."
Jackson, Blair. "Sounds of the Sea: Bringing Authentic Naval Audio to Master and Commander."
Kelleghan, Fiona. "Sound Effects in Science FIction and Horror Films."
Lord, Max. "Why Is That Thing Beeping? A Sound Design Primer."
Marshall, Jane Knowles. "An Introduction to Film Sound."
Martin, W. Eric. "IP Foley Artist: A Day in the Life of an Independent Professional."
McGrath, Ben. "Wicked WInd," New Yorker, 20 October 2003.
Pasquariello, Nick. "Tucker: The Man and His Dream: Sound design for a dreamer."
Peck, Nick. "Sound by Design: Make Pictures Come to Life With Sound."
Planet of Tunes: "Selling Music Online."
Planet of Tunes: "Self releasing a CD/Album."
Pro Music. Interview with Pamplemoose editor Dave Allen.
Ross, Jeremiah. "Creating the Sound Effects for Shatter."
Rydstrom, Gary. "Sound Design of Terminator 2."
Rydstrom, Gary. "The Haunting: Making You Hear the Bumps in the Night."
Schurr, Ande. "Boom Operating: The Art and Passion." (PDF)
Schurr, Ande. "Sound Tips."
Sergi, Gianluca. "The Sonic Playground: Hollywood Cinema and its Listeners."
Sergi, Gianluca. "In Defence of Vulgarity: The Place of Sound Effects in the Cinema.'
Soundsnap. Profile on Frank Serafine.
Spanos, George. "Silence in Sound Design."
Thom, Randy. "Designing a Movie for Sound."
Ulano, Mark. "The Art of Zen-Boom, Parts 1 & 2." (PDF)
Ulano, Mark. "Moving Pictures That Talk: The Early History of Film Sound."
Weis, Elisabeth. "Sync Tanks: The Art and Technique of Postproduction Sound."



READINGS ON SOUND

Cage, John. "The Future of Music: Credo"
Daniel, Diane. "The Sound of a Sitka Spruce." (PDF)
DeLange, Catherine. "The Sounds of the Rainforest vs. The Sounds of the City."
Delehanty, Suzanne. "Soundings."
England, Phil. "Making the Nature Scene." (PDF)
Ferrington, Gary. "On A Clear Day I Can Hear Forever."
Hill, S. Arden. "Listening to Myself Listening."
Madrigal, Alexis. "The Quest to Find the First Soundscape."
Moore, Kathleen Dean. "In Search of Silence." (PDF)
Oliveros, Pauline. "Deep Listening: Bridge to Collaboration"
Peterson, Ivars. "Sounds of the Seasons."
Pinkowish, Mary Desmond. "Quiet, Please!" (PDF)
Rogers, Thomas: "In Pursuit of Silence."
Russolo, Luigi. "The Art of Noises."
Toop, David. "The Art of Noise."
Westerkamp, Hildegard. "Soundwalking."
Wrightson, Kendall. "An Introduction to Acoustic Ecology."
Ximm, Aaron. "Sound, Art, Music." (PDF)

ADDITIONAL READINGS ON SOUND AND DIGITAL MEDIA

Bach, Glenn. "The Extra-Digital Axis Mundi: Myth, Magic, and Metaphor in Laptop Music" (PDF)
Blow, Charles. "Swan Song?" The New York Times, 31 July 2009.
Betancourt, Michael. "Disruptive Technologies: The Avant-Gardness of Avant-Garde Art"
Cascone, Kim. "Laptop Music: Counterfeiting Aura in the Age of Infinite Reproduction" (PDF)
Cascone, Kim. "The Grain of the Auditory Field" (PDF)
Concannon, Kevin. "Cut and Paste: Collage and the Art of Sound"
Daley, Dan. "Alternative Careers for Sound Engineers"
Dworkin, Craig Douglas. "Unheard Music" (PDF)
Higgins, Dick. "Synesthesia and Intersenses: Intermedia"

International Federation of the Phonographic Industry (IFPI). Digital Music Report 2009 (PDF)
Kahn, Douglas. "Sound Art, Art, Music
"
Kaspori, Dennis. "Towards an Architectural Open Source Practice"
Krause, Bernie. "Anatomy of the Soundscape: Evolving Perspectives" (PDF)
Krages, Bert P. "The Photographer's Right."
Lee, Timothy B. "Disruptive Innovation and the Death of the Recording Industry."
Lessig, Larry. "The Law is Strangling Creativity" (TED talk).
Miller, Paul D (DJ Spooky). "Loops of Memory: Sampling, Memory, and the Semantic Web"
Minami, Hidekazu. "An Interface for the Urban Soundscape" (PDF)
Patterson, Andrew. "Re-Appropriating Urban Space: Confessions of a Potential Mobile Graffiti-Artist" (PDF)
Podiobooker. "Four Reasons Why the Audiobook Industry is Broken."
Robair, Gino. "Going Wild."
Rose, Jay. "Look What They've Done to My Song."
Sachs, Tony and Sal Nunziato. "Spinning into Oblivion."
Sontag, Susan. "The Aesthetics of Silence"
Stearns, David Patrick. "Music is in the Air."
Stone, Brad. "Artists Find Backers as Labels Wane," The New York Times, 21 July 2009.
Thaemlitz, Terre. "The Crisis of Post-Spectacle 'Live' Contemporary Ambient Performance"
Truax, Barry. "Models and Strategies for Acoustic Design"
Tuters, Marc. "Geograffiti as the Digital Production of Nomadic Space" (alternative link here)
Vanhanen, Janne. "Loving the Ghost in the Machine: Aesthetics of Interruption"
Van Veen, Tobias C. "Hearing Difference: The Seme" (PDF)
Van Veen, Tobias C. "Laptops & Loops" (PDF)
Whitelaw, Mitchell. "Hearing Pure Data: Aesthetics and Ideals of Data-Sound" (PDF)
Whitelaw, Mitchell. "Inframedia Audio" (PDF)
Whitelaw, Mitchell. "Sound Particles and Microsonic Materialism" (PDF)

READINGS ON PLACE, LANDSCAPE, MAPPING

Cosgrove, Denis. "Carto-City." (PDF)
Cresswell, Tim. Excerpt from: Place: A Short Introduction. (PDF)
Cross, Jennifer. "What is 'Sense of Place'?"
Cuper, Kenny. "Walking As Do-It Yourself Urbanism." (PDF)
Debord, Guy. "Theory of the Dérive."
Fitch, Andy. Sixty Morning Walks.
Hall, Stephen S. "I, Mercator." (PDF)
Hansen, Anders Hund. "Walking Through a Liquid Forest of Symbols." (PDF)
Hart, Joseph. "A New Way of Walking."
Hiss, Tony. Excerpt from: The Experience of Place. (PDF)
Interview: "Will Self: On ‘Psychogeography’ and the Places That Choose You.'"
Lopate, Philip. "On the Aesthetics of Urban Walking and Writing."
Lippard, Lucy. Excerpt from: The Lure of the Local: Senses of Place in a Multicultural Society. (PDF)
Sant, Alison. "Redefining the Basemap" (PDF)
Spirn, Anne Whiston. Excerpt from: The Language of Landscape. (PDF)
This American Life: Mapping.
Wrights & Sites. "A Manifesto for a New Walking Culture."

SCREENINGS

Castro, Raquel. Soundwalkers
Lessig, Larry. "The Law is Strangling Creativity" (TED talk).
Riedelsheimer, Thomas. Touch the Sound: A Sound Journey with Evelyn Glennie
Toller, Brendan. I Need That Record: The Death (or Possible Survival) of the Independent Record Store

YOUTUBE PLAYLISTS
Avant Garde/Classical
Rock
Hip Hop
Reggae/Dub
Electronic
UK Dance Music
Country
Dubstep
Folk
Blues
International

Interview: Mix Magazine Editor Tom Kenney
Interview: Rolling Stone Political Editor Tim Dickinson
Interview: Rolling Stone Senior Editor David Fricke

Music Biz Clips